cover
Contact Name
Aida Fitriah
Contact Email
journal.k6em@gmail.com
Phone
+6282132116373
Journal Mail Official
journal.k6em@gmail.com
Editorial Address
Jl. Brigjend. H. Hasan Basry, Kampus FKIP II, Banjarmasin ยป Tel / fax : (0511) 330 7329 / (0511) 330 7329
Location
Kota banjarmasin,
Kalimantan selatan
INDONESIA
Journal of K6, Education and Management
ISSN : -     EISSN : 25802135     DOI : -
Core Subject : Science, Education,
Journal of K6 Education and Management (JK6EM) is a peer reviewed 4 times in a year (March, June, September, December) that published full-length paper. The Journal of K6, Education, and Management (j-K6EM) is the official journal of the Graduate Program of Educational Management of Universitas Lambung Mangkurat (ULM), Banjarmasin, Indonesia. Its purpose is to provide a forum for consideration of issues and for exchange of information and ideas about research and practice in early K6, Education, Management, and Information Technology.
Articles 65 Documents
EFFORTS TO DEVELOP CHILDREN FINE MOTOR SKILLS THROUGH STICKING PICTURE PROPERLY BY USING COMBINATION OF EXPLICIT INSTRUCTION MODEL AND ASSIGNMENT MEDIA UTILIZING NATURAL MATERIALS Fitriah, Rina; Degeng, I Nyoman; Widiati, Utami
Journal of K6, Education and Management Vol. 1 No. 2 (2018): Volume 1 Issue 2
Publisher : Indonesian Researcher Society for Science Technology and Education (IDREST) Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (233.765 KB)

Abstract

Learning outcome in this increasingly competitive era of globalization demands the ability to think critically, creatively, communicate and collaborate and cooperation including a good social skill. The meaning of learning outcome is the changes that occur in the students, whether involving cognitive, affective, and psychomotor aspects as a result of learning activities. Cooperative Learning Model of Student Team Achievement Division (STAD) type emphasizes the activity and interaction among learners that enable cooperation and socialization among students and help each other in mastering the material to achieve a better learning outcome. 
LEARNING OUTCOME INCREASE OF TWO-DIMENSIONAL FIGURE CIRCUMFERENCE AND WIDE THROUGH TOUCH MEDIA Hartati, Siti; Ruminiati, Ruminiati; Yulianti, Lia; Atweh, Bill
Journal of K6, Education and Management Vol. 1 No. 3 (2018): Volume 1 Issue 3
Publisher : Indonesian Researcher Society for Science Technology and Education (IDREST) Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (140.581 KB)

Abstract

This study aims to improve the learning outcome increase of two-dimensional figure circumference and wide of the fourth-grade students through touch media. This study is a classroom action research and conducted in grade IV D at Sabilal Muhtadin Islamic Elementary School, Banjarmasin academic year 2017/2018. The research subjects were 31 students in total. The research result shows that the learning outcome of two-dimensional figure circumference and wide of the grade IV D students can be developed very well. It is shown by the average test result of 83.87% where the students who reach the minimum mastery criteria after touch media is used in order to to improve student learning outcomes.
IMPLEMENTATION OF MIND MAPPING LEARNING MODEL TO IMPROVE LEARNING OUTCOMES OF CIVIL EDUCATION SUBJECT Fauzi, Zain Ahmad; Degeng, I Nyoman Sudjana
Journal of K6, Education and Management Vol. 1 No. 3 (2018): Volume 1 Issue 3
Publisher : Indonesian Researcher Society for Science Technology and Education (IDREST) Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (102.754 KB)

Abstract

This research is to describe the implementation of mind mapping learning model that can improve the learning outcomes of civil education subject. This research was conducted at Public Elementary School Mawar 2 of Banjarmasin, specifically on grade 5 students involving 29 students consisting of 13 male students and 16 female students. This research is classroom action research. The data analysis used was descriptive quantitative. The research results show the learning outcome of students on Civil Education subject is improving in every meeting. Therefore, mind mapping learning model can improve learning outcome of students.
DEVELOPING EARLY CHILDHOOD ABILITY IN UNDERSTANDING RULES USING COMBINATION OF ROLE-PLAYING MODEL AND QUESTION-ANSWER METHOD THROUGH MEDIUM OF TRAFFIC SIGNS Novitawati, Novitawati; Wamaungu, Juma Abdu; Astuti, Silvy Widya
Journal of K6, Education and Management Vol. 1 No. 2 (2018): Volume 1 Issue 2
Publisher : Indonesian Researcher Society for Science Technology and Education (IDREST) Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (257.252 KB)

Abstract

This research was performed by teachers in the classroom in order to develop children's ability in understanding rules. The subject of the research was group B students at Insan Kamil Kindergarten of Banjarmasin in the 2nd semester academic year of 2016/2017. This research used classroom action research with qualitative approach and research is considered as successful if the achievement indicators based on teacher activity, children activity, and result of development achievement are accomplished. The results of the research in developing the children's ability to understand the rules applied the combination of role-playing model and question-answer method through medium of traffic signs.
EFFORTS TO DEVELOP CHILDREN FINE MOTOR SKILLS THROUGH STICKING PICTURE PROPERLY BY USING COMBINATION OF EXPLICIT INSTRUCTION MODEL AND ASSIGNMENT MEDIA UTILIZING NATURAL MATERIALS Metroyadi, Metroyadi; Mardhiah, Amalia
Journal of K6, Education and Management Vol. 1 No. 2 (2018): Volume 1 Issue 2
Publisher : Indonesian Researcher Society for Science Technology and Education (IDREST) Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (246.13 KB)

Abstract

The objective of the research is to develop children fine motor skills through sticking picture properly by using combination of explicit instruction model and assignment media utilizing natural materials. This research is classroom action research conducted in two cycles of three meetings at Kenanga Kindergarten of Gambut District, Banjar Regency, academic year of 2016/2017 with involving 20 children, consisted of 13 males and 7 females. Data collected through observation sheet activities of teachers, children, and the achievement of children fine motor development during the learning. The research results showed that the learning activities performed by teachers was suitable to the planning and students? activities in very active and the achievement of student is 95% classically. It is recommended to other Kindergarten teachers in the effort to develop fine motor skills through sticking picture properly to use the combination of explicit instruction model and assignment method utilizing natural materials media.
THE INCREASE IN LEARNING OUTCOMES OF ELEMENTARY SCHOOL MATHEMATICS THROUGH PROBLEM-BASED LEARNING Robayani, Ririn; Irawan, Edy Bambang; Atweh, Bill
Journal of K6, Education and Management Vol. 1 No. 1 (2018): Volume 1 Issue 1
Publisher : Indonesian Researcher Society for Science Technology and Education (IDREST) Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (220.858 KB)

Abstract

The aims of the research is to improve learning outcomes of mathematics through problem-based learning. Classroom action research applied which was conducted in two cycles. Results showed that problem-based learning could improve learning outcomes of elementary school mathematics. The implementation of learning was performed well that can be seen from the results of cycle I and cycle II which has already achieved the predetermined criteria.
APPLICATION OF GROUP INVESTIGATION MODEL TO INCREASE LEARNING OUTCOMES OF ELEMENTARY SCHOOL STUDENTS Yuanita, Rizki; Degeng, I Nyoman Sudana; Sudarmiatin, Sudarmiatin
Journal of K6, Education and Management Vol. 1 No. 1 (2018): Volume 1 Issue 1
Publisher : Indonesian Researcher Society for Science Technology and Education (IDREST) Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (268.349 KB)

Abstract

This research aims to improve student learning outcomes on care for living things through the application of group investigation model can theme. The research method was classroom action consisting two cycles with subjects were the 4th grade students of Pemurus Baru 1 Public Elementary School academic year 2017/2018, total sample 30 students, and data collected through evaluation test. The results showed that by using study group investigation, the student learning outcomes increase.
AUDIO-VISUAL MEDIA IN LEARNING Fuady, Rizal; Mutalib, Ariffin Abdul
Journal of K6, Education and Management Vol. 1 No. 2 (2018): Volume 1 Issue 2
Publisher : Indonesian Researcher Society for Science Technology and Education (IDREST) Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (219.552 KB)

Abstract

This article was created with the aim to expand the knowledge of audio-visual media as a medium for channeling messages and information in learning. Well-designed audio-visual learning media will help achieving learning goals. Each type of learning audio visual media has characteristics, advantages and disadvantages. The use of audio-visual learning media able to facilitate the learning process and optimize the contents of learning materials.
DEVELOPMENT OF RELIGIOUS AND MORAL VALUES ON 4-5 YEARS OLD CHILDREN IN IMITATING PRAYER MOVEMENT (SHALAT) USING SIMULATION AND REWARDING METHODS Wahyu, Wahyu; Maimunah, Maimunah
Journal of K6, Education and Management Vol. 1 No. 2 (2018): Volume 1 Issue 2
Publisher : Indonesian Researcher Society for Science Technology and Education (IDREST) Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (215.962 KB)

Abstract

The objectives of this study are to identify the description of teacher activity in performing steps of simulation method added by giving reward, children activity in learning as well as the result of children?s religious and moral values development in imitating prayer movement. This research is qualitative that using classroom action research type that taking place on Akhlaqul Karimah Kindergarten East Banjarmasin District group A. The research results show the improvement of religious and moral values in imitating prayer movement using simulation method and giving reward can improve teacher?s and children activity from cycle I improved to cycle II and the development results of children?s religious and moral values from Cycle I and Cycle II also improved.
VARIATIONS OF DEMONSTRATION LEARNING MODEL IN EXPRESSING IMAGES IN DETAIL USING DIRECT PRACTICE METHOD IN EARLY CHILDHOOD Amalia, Sri Rezeki; Darmiyati, Darmiyati
Journal of K6, Education and Management Vol. 1 No. 1 (2018): Volume 1 Issue 1
Publisher : Indonesian Researcher Society for Science Technology and Education (IDREST) Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (251.303 KB)

Abstract

This study aims to find the activity of teachers and children as well as the result of fine motor development of children in expressing themselves through the detail drawing movement by applying demonstration model combined with example non-example model and direct practice method. This study used qualitative approach and classroom action research (car) with qualitative and quantitative analysis method that was conducted by three times, the research subject was teachers and children, and the data was collected through observation and interview. This research consisted of the following steps: planning, implementation, observation, and reflection. This research was. The results show that the fine motor development of children increase after the observation was conducted on teachers who implement learning and in children who follow the learning drawing in detail.