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Dinamika Jurnal Pendidikan Dasar
ISSN : 2655870X     EISSN : -     DOI : -
Core Subject : Science,
Dinamika is a peer-reviewed scientific journal that publishes different kinds of scientific articles based on the research-article and ideas-article. Dinamika aims to provide a platform for the publication of the most advanced high-quality research in the areas of learning, development, instruction, and teaching at elementary level.
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Articles 148 Documents
HUMAN, CHANGE AND URBANIZATION: RURAL COMMUNITIES DYNAMICS AS SOCIO-CULTURAL AND ECONOMIC RESOURCES Sriyanto, Sriyanto
Dinamika Dinamika Volume VI, Nomor 1, Maret 2014
Publisher : Universitas Muhammadiyah Purwokerto

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Interaction between rural and urban generates a contradiction in economic, cultural,social, political and even symbols oflifestyle of rural communitieswhich perceive themas a cynical society.The development of information and technology has made animpact onshifting the rural community to modernity and transform the societythroughthe elements of social resources. The increasing complexity of life has affected rural andurban interaction, human need to adjust to the advanced demands of life throughmeans of education, socio-cultural, economics and technology. These aspectsintensifythe interaction between the rural and the urban through the gravity of eachregion. Gravity model is used to enhance the role of each region to improve the socioculturalandeconomic resources.Keywords:gravity,interaction, rural, urban.
PENERAPAN LATIHAN SHADOW DALAM UPAYA MENINGKATKAN KELINCAHAN PADA MATERI PERMAINAN BULUTANGKIS Sukesih, Sukesih
Dinamika Dinamika Volume VII, Nomor 1, Maret 2015
Publisher : Universitas Muhammadiyah Purwokerto

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Abstract. The aim of this research was to get the information about an effort to improve the students agility through shadow training. The action hypothesis of this research was as follow: by using shadow training, the students’ learning achievement of the six graders of SD Negeri 2 Sokaraja in academic year 2012/2013 got improvement. The method and the design of this research was Classroom Action Research (CAR) held in 3 research cycles, each cycle had planning, acting, observing, and reflecting. The variable of this research was independent variable in this research was an effort to improve agility. The subjects of this research were the six garders of SD Negeri 2 Sokaraja in academic year 2012/2013, with 20 students (10 boys and 10 girls). The instrument of the research and the data used in this research was gained from the students’ performance of psychomotor, affective test and cognitive test as well as the activity of observation by two observers. Based on the result of the data analysis, it could be concluded that the implementation of shadow training could improve the students’ agility and learning achievement for the six graders of SD Negeri 2 Sokaraja in academic year 2012/2013. Key Words: shadow training, agility.  Abstrak. Tujuan dari penelitian ini adalah untuk memperoleh informasi tentang upaya meningkatkan kelincahan dengan menggunakan latihan shadow. Hipotesis tindakan dalam penelitian ini adalah sebagai berikut: dengan menggunakan latihan shadow, kemampuan dalam hasil belajar siswa kelas VI SD Negeri 2 Sokaraja Kulon tahun ajaran 2012/2013 meningkat.                 Metode dan desain yang digunakan dalam penelitian ini adalah Penelitian Tindakan Kelas (PTK) yang dilakukan dalam 3 siklus penelitian, masing-masing siklus ditempuh melalui tahap perencanaan, tindakan, observasi dan refleksi. Variabel penelitiannya terdiri dari variabel bebas (independen) yaitu: Pembelajaran upaya peningkatan kelincahan menggunakan latihan shadow. Sedangkan variabel terikat (dependen) dalam penelitian ini adalah: upaya peningkatan kelincahan. Subjek dalam penelitian ini adalah siswa kelas VI SD Negeri 2 Sokaraja Kulon tahun ajaran 2012/2013, dengan jumlah 20 peserta didik terdiri atas 10 peserta didik laki-laki dan 10 peserta didik perempuan. Instrumen penelitian dan data yang digunakan dalam penelitian ini diperoleh dengan dilakukan tes unjuk kerja psikomotoris, tes afektif dan tes kognisi serta lembar pengamatan aktivitas peserta didik melalui dua orang pengamat.                Berdasarkan analisis data hasil penelitian dapat disimpulkan bahwa penggunaan latihan shadow dapat meningkatkan kelincahan dan hasil belajar siswa kelas VI SD Negeri 2 Sokaraja Kulon tahun ajaran 2012/2013. Kata Kunci: Latihan shadow, kelincahan.
PENGARUH LATIHAN NAIK TURUN BANGKU TERHADAP TINGGI LONCATAN SISWA YANG MENGIKUTI EKSTRA KULIKULER BOLA VOLI SD NEGERI 2 KUMEJING TAHUN 2014 Ismoko, Anung Probo
Dinamika Dinamika Volume VII, Nomor 1, Maret 2015
Publisher : Universitas Muhammadiyah Purwokerto

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Abstrak. Penelitian ini bertujuan untuk mengetahui pengaruh latihan Naik Turun Bangku terhadap tinggi loncatan siswa yang mengikuti kegiatan ekstrakurikuler bolavoli SD Negeri 2 Kumejing Tahun 2014.Penelitian ini adalah penelitian eksperimen dengan desain One-Group Pretest-Postest Design. Populasi dalam penelitian ini adalah siswa putra yang mengikuti kegiatan ekstrakurikuler bola voli SD Negeri 2 Kumejing Tahun 2014 yang berjumlah 15 siswa putra. Treatment diberikan 3 kali seminggu selama 6 minggu atau 16 kali pertemuan. Teknik pengumpulan data dengan menggunakan tes dan pengukuran yang dilakukan sebelum (Pretest) dan sesudah (Posttest) perlakuan. Instrumen dalam pemberian pretest dan posttest dengan pengukuran Loncat Tegak (Vertical Jump). Uji-t digunakan untuk membandingkan nilai rerata dari hasil pretest- posttest sebelum dan sesudah perlakuan pada sampel yang sama.Hasil analisis menunjukan bahwa nilai t hitung Naik Turun Bangku adalah sebesar 2.368 > nilai t tabel 2.10 dan nilai signifikansi sebesar 0.025 < taraf signifikansi 0.05, maka dengan demikian dapat disimpulkan bahwa terdapat perbedaan signifikan tinggi loncatan antara pre test dan post test.Kata kunci: Latihan Naik Turun Bangku, Loncatan, Bola Voli. 
MATH GAMES DOMINO EFFECT ON THE RESULTS OF THE LEARNING MATH FRACTIONS IN CLASS IV SD NEGERI 1 KALIKABONG Muryaningsih, Sri; Irianto, Sony
Dinamika Dinamika Volume VII, Nomor 2, September 2015
Publisher : Universitas Muhammadiyah Purwokerto

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Abstract. The purpose of this study was to determine: 1) the influence of mathematical domino game against cognitive aspects of mathematics learning outcomes, 2) the influence of mathematical domino game against affective aspects of mathematics learning outcomes 3) the influence of mathematical domino game against psychomotor aspects of mathematics learning outcomes. The research method using experimental research methods to design randomized control group pretest-posttest design. The samples in this study using cluster random sampling. The population in this study is the fourth grade students of SD Negeri 1 and 2 Kalikabong second semester of academic year 2014 / 2015. The experimental classes will be treated mathematics with math domino game material fractions, while grade control using conventional learning. Instruments cognitive aspects of learning outcomes research using test descriptions, research instruments affective aspects of learning outcomes using a questionnaire, and research instruments psychomotor aspects of learning outcomes using performance assessment sheet. Analysis of survey data using statistical analysis independent sample t test with SPSS program. The results showed: 1) a game of dominoes mathematical better effect on the results of the cognitive aspects of learning mathematics, 2) math domino game better effect on the results of the affective aspects of learning mathematics 3) math domino game better effect on psychomotor aspects of mathematics learning outcomes.Keywords: domino mathematical, cognitive, affective, psychomotor Abstrak. Tujuan dari penelitian ini adalah untuk mengetahui: 1) pengaruh permainan domino matematika terhadap hasil belajar matematika aspek kognitif, 2) pengaruh permainan domino matematika terhadap hasil belajar matematika aspek afektif 3) pengaruh permainan domino matematika terhadap hasil belajar matematika aspek psikomotor. Metode penelitian menggunakan metode penelitian eksperimen dengan desain Randomized Control Group Pretest-Postest Design. Pengambilan sampel dalam penelitian ini menggunakan Cluster Random Sampling. Adapun populasi dalam penelitian ini adalah siswa kelas IV SD Negeri 1 dan 2 Kalikabong semester genap tahun pelajaran 2014/ 2015. Kelas eksperimen akan diberi perlakuan pembelajaran matematika dengan permainan domino matematika materi pecahan, sedangkan kelas kontrol menggunakan pembelajaran konvensional. Instrumen penelitian hasil belajar aspek kognitif menggunakan tes uraian, instrumen penelitian hasil belajar aspek afektif menggunakan angket, dan instrumen penelitian hasil belajar aspek psikomotor menggunakan lembar penilaian unjuk kerja. Analisis data hasil penelitian menggunakan analisis statistik independent sample t test dengan program SPSS. Hasil penelitian menunjukkan: 1) permainan domino matematika berpengaruh lebih baik terhadap hasil belajar matematika aspek kognitif, 2) permainan domino matematika berpengaruh lebih baik terhadap hasil belajar matematika aspek afektif 3) permainan domino matematika berpengaruh lebih baik terhadap hasil belajar matematika aspek psikomotor.    Kata kunci : domino matematika, kognitif, afektif, psikomotor
Mutu Sekolah Berdasarkan Kreativitas dan Budaya Kerja Guru S, Sriyanto
Dinamika Dinamika Volume VII, Nomor 2, September 2015
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Abstract. This study was aimed to analyze the relationship between the quality of schools based on creativity and the work culture of teachers at the primary school level. At the primary school level the phenomenon of teachers as educators and administrative personnel as well, and must master the entire field of science provide workload is quite high. While it demands professionalism of teachers today has become imperative, where teachers must have four competence as a prerequisite for becoming an educator who has been mandated by law. This research was conducted in Banjar District by taking a sample of teachers in 16 elementary schools, with a sample of 124 peoples. The data were collected using a questionnaire, which is then processed using SPSS. The result showed that the hypothesis statement there is a significant relationship between the creativity of teachers to school quality is accepted. Statements contained hypothesis cultural relations work on the quality of school teachers accepted. While the statement of the hypothesis that together the relationship between creativity and the work culture of teachers to school quality is acceptable. This study analyzed the relationship is generally variable, while the follow-up to improve the quality of schools required further research.Keywords: quality of school, teacher creativity, work cultureAbstrak. Penelitian ini bertujuan untuk menganalisis hubungan mutu sekolah berdasarkan kreativitas dan budaya kerja guru di tingkat sekolah dasar. Di level sekolah dasar fenomena tentang guru sebagai pendidik dan tenaga administratif sekaligus, dan harus menguasai seluruh bidang ilmu memberikan beban kerja yang cukup tinggi. Sementara itu tuntutan profesionalisme guru saat ini sudah menjadi keharusan, dimana guru harus memiliki empat kompetensi sebagai satu syarat untuk menjadi pendidik yang sudah diamanatkan dalam undang-undang. Penelitian ini dilakukan di Kota Banjar dengan mengambil sampel guru di 16 sekolah dasar, dengan jumlah sampel 124 orang. Data dikumpulkan dengan menggunakan angket, yang kemudian diolah menggunakan program SPSS. Hasil analisis data menunjukkan bahwa pernyataan hipotesis terdapat hubungan signifikan antara kreativitas guru terhadap mutu sekolah dapat diterima. Pernyataan hipotesis terdapat hubungan budaya kerja guru terhadap mutu sekolah diterima. Sedangkan pernyataan hipotesis bahwa secara bersama-sama terhadapat hubungan antara kreativitas dan budaya kerja guru terhadap mutu sekolah dapat diterima. Penelitian ini secara umum menganalisis hubungan variable, sedangkan untuk tindak lanjut peningkatan mutu sekolah diperlukan penelitian lanjutan.Keywords: mutu sekolah, kreativitas guru, budaya kerja
DEVELOPING A TEACHING MODEL OF BASIC MOVEMENT FOR KIDS AT 2 TO 4 YEARS OLD Prayitno, Bambang
Dinamika Dinamika Volume VI, Nomor 1, Maret 2014
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The aim of this study was to develop a teaching model of basic movement for children of 2 to 4 years old. The teaching model was based on their development aspect and characteristics and it was focused on three basic movements: locomotors, non locomotors, and manipulative movements. This is a research and developmental study. The development of the teaching model was conducted in seven steps: 1) collecting information; 2) information analysis; 3) developing initial product; 4) expert`s validation and revision; 5) preliminary field test and revision; 6) main field test and revision; and 7) making the final product. The subject of this research was 2 to 4 year old children. The result of this study is in the form of a manual for basic movement teaching for two to-four-year-old children, that consists of seven teaching models: 1) Creeping and Crawling; 2) Walking on the Rope; 3) Throwing Bean Bag to the Hula-Hoop; 4) Bowling Games; 5) Parachute Games; 6) Climbing; and 7) Jumping. As a conclusion, the teaching model is very good and effective. From the evaluation of experts and teachers, it can be concluded that the developed model is very good and appropriate with the characteristic, growth, and development of two-to-four-year-old children`s movement.Keywords:  Teaching Model, Basic Movement, two-to-four year-old children.
Based on the research results, Elementary School Teachers still emphasized on cognitive and psychomotor domain in social education learning. Therefore, the learning achievement of Social Education was still meaningless in students’ real life. In Law No. 2 Senen, Anwar
Dinamika Dinamika Volume VI, Nomor 2, September 2014
Publisher : Universitas Muhammadiyah Purwokerto

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Based on the research results, Elementary School Teachers still emphasized on cognitiveand psychomotor domain in social education learning. Therefore, the learningachievement of Social Education was still meaningless in students’ real life. In Law No.20/2003 explained that the aims of national education were: to make students creative,autonomous, democratic, and responsible. To develop social education material becamemore meaningful, teachers needed to implement constructivistic paradigm.Key words: Social Education learning, constructivistic paradigm
mproving Students’ Learning Achievement Of Science On Describing The Natures Of Light Using Demonstration And Experiment Method (Demex) For The Fifth Grader Of B Group In Sdn 1 Karanganyar Priyanti, Priyanti
Dinamika Dinamika Volume VI, Nomor 2, September 2014
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he study was aimed at improving the students’ learning motivation and achievement ofscience on “Describing the natures of light” applying two methods of demonstration andexperiment. This involved the students’ active participation in group works. It applied aclassroom action research conducted following the principles of Kemmis S, C TaggartR (1988) covering planning, acting, oberserving, and reflecting or evaluating. Thesestages were done to achieve the improvement target in two cycles. This was done bycollaborating with the peers as observer, supervisor and the principal of the elementaryschool, in the Education District Unit of Karanganyar, Purbalingga Regency.Based on the analysis, it can concluded that (1) the students’ participation andunderstanding is better; they are motivated better and actively involved in the learningactivities, (2) the students’ learning achievement also improves, using this method.After the cycle I, the students’ learning mastery was 53,12%, with an average score of68,91 and their motivation index was 71,88%. At the end of the cycle II, their masteryincreased significantly, 81,25%, and their average score was 78,13. Their motivationimproved to 84,38%. The results of the cycle II has shown that their mastery level hasexceeded the target to be more than 75% and also their learning motivation. Based onthe findings, it can be concluded that the use of Demex method in science learning ofdescribing the natures of light is effective in this research.Keywords: demex, demonstration, experiment, motivation, achievement.
PERANGKAT PEMBELAJARAN BUMI DAN RUANG ANGKASA BERBASIS MULTIMEDIA (UPAYA PENINGKATAN PRESTASI BELAJAR MAHASISWA DALAM MATA KULIAH BUMI DAN ANTARIKSA) Anggoro, Subuh
Dinamika Dinamika Volume VI, Nomor 1, Maret 2014
Publisher : Universitas Muhammadiyah Purwokerto

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Penelitian ini bertujuan untuk mengetahui peningkatan prestasi belajar mahasiswa yangmengambil mata kuliah Bumi dan Ruang Angkasa dengan menggunakan mediapembelajaran multimedia dan disakusi terbimbing.Metode penelitian yang digunakanadalah metode PTK yaitu terdiri dari 4 tahapan mulai dari perencanaan, tindakan, evaluasidan refleksi. Sampel penelitian adalah seluruh mahasiswa semester IV kelas C yangmengambil mata kuliah tersebut. Hasil penelitian menunjukkan bahwa (1)Nilai rata-ratameningkat dari 67,7 pada tahun akademik 2009/2010 menjadi 81,2 pada 2019/2011.Jumlah mahasiswa didik yang mendapat nilai diatas 70 pada tahun akademik 2009/2010mencapai 94,3%, sedangkan pada tahun sebelumnya baru mencapai 69,8%. Dengandemikian media pembelajaran multimedia dan diskusi terbimbing dapat meningkatkanprestasi belajar mahasiswa.Kata kunci : bumi dan ruang angkasa, prestasi belajar, PTK
PERANGKAT PEMBELAJARAN BUMI DAN RUANG ANGKASA BERBASIS MULTIMEDIA Anggoro, Subuh
Dinamika Dinamika Volume VII, Nomor 1, Maret 2015
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Abstract. The purpose of this study is to determine the increase in achievement of students who take courses in Earth and Space with the use of multimedia instructional media and guided discussion. The method used is the CAR method, which consists of 4 stages from planning, action, evaluation and reflection. Subjects were all students who took this course. The results showed that (1) The average value increased from 67.7 in the academic year 2009/2010 be 81.2 in 2019/2011. The number of students of students who scored above 70 in this academic year  reached 94.3%, whereas in the previous year just only 69.8%. Thus multimedia instructional media and guided discussions can improve student achievement. Keywords : space  and earth course, achievement, CAR Abstrak. Penelitian ini bertujuan untuk mengetahui peningkatan prestasi belajar mahasiswa yang mengambil mata kuliah Bumi dan Ruang Angkasa dengan menggunakan media pembelajaran multimedia dan disakusi terbimbing. Metode penelitian yang digunakan adalah metode PTK yaitu terdiri dari 4 tahapan mulai dari perencanaan, tindakan, evaluasi dan refleksi. Sampel penelitian adalah seluruh mahasiswa semester IV kelas C yang mengambil mata kuliah tersebut. Hasil penelitian menunjukkan bahwa (1) Nilai rata-rata meningkat dari 67,7 pada tahun akademik 2009/2010 menjadi 81,2 pada 2019/2011. Jumlah mahasiswa didik yang mendapat nilai diatas 70 pada tahun akademik 2009/2010 mencapai 94,3%, sedangkan pada tahun sebelumnya baru mencapai 69,8%. Dengan demikian media pembelajaran multimedia dan diskusi terbimbing dapat meningkatkan prestasi belajar mahasiswa. Kata kunci : bumi dan ruang angkasa, prestasi belajar, PTK

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