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APLIKASI PENJUALAN DAN PERSEDIAAN BARANG Maulana, Riyan; Hasti, Novrini
PETIR: Jurnal Pengkajian dan Penerapan Teknik Informatika Vol 8 No 1 (2015): PETIR (Jurnal Pengkajian Dan Penerapan Teknik Informatika)
Publisher : Sekolah Tinggi Teknik - PLN

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (7263.44 KB)

Abstract

Humblezing Store is one of the convection that produces a variety of clothing and men'sjackets. In producing goods company uses quality materials so that the products have high quality.Marketing system which runs today are using social media such as Facebook and BlackberryMessenger (BBM). This is done because most Indonesian people today prefer a company that offersthe ease of sale. The method used in the development of information systems sales and inventory isan engineering prototype. The system design modeling tool is a structured approach using toolssuch flowchart document (flowmap), context diagram, DFD (Data Flow Diagram), data dictionary,normalization, table relationships, and ERD (Entity Relationship diagrams). The programminglanguage used is PHP using MySQL database server. Results of this study were (1) With a system ofsales and inventory information is the consumers can find out information about Humblezing Storeonline. (2) The information system of sales and inventory that is proposed can improve and willprovide service to consumers. Consumers who want to make purchases do not have to comedirectly to the store, but can make purchases anywhere.
AN ANDROID-BASED VOCABULARY MODEL FOR AUTISM Maulana, Riyan; B, Bahruni
IJISTECH (International Journal of Information System & Technology) Vol 3, No 2 (2020): May
Publisher : Sekolah Tinggi Ilmu Komputer (STIKOM) Tunas Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (550.627 KB) | DOI: 10.30645/ijistech.v3i2.53

Abstract

>The characteristics of autistic children that tend to focus on their world encourage the writer to conduct this research. Their communication weaknesses have become a problem that faced by parents and teachers. This fact is reasonable because autistic children often create their own ways to communicate, such as using a word that has unique meaning for them or by making their own words to convey their needs or convey their intentions. The development of the world of technology and information is considered solve the learning problems for autism community, especially to improve the mastery of a foreign language (English language). An Android-based learning software/ application or learning model create for autistic children is one of examples that the author believe can help autistic students in their communication skills through a special language learning media or method that based on mobile learning / android app. A learning innovation that aims to help communication / improve foreign language mastery in this case vocabulary for autism children is one of the language learning innovations that want to be designed through this research as a guide or learning guide for them because autistic children prefer to do something based on their own way with a media or tool that have responsive value to attracts their attention.
An Android-Based Vocabulary Model For Autism Maulana, Riyan; B, Bahruni
IJISTECH (International Journal of Information System & Technology) Vol 3, No 2 (2020): May
Publisher : Sekolah Tinggi Ilmu Komputer (STIKOM) Tunas Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30645/ijistech.v3i2.53

Abstract

>The characteristics of autistic children that tend to focus on their world encourage the writer to conduct this research. Their communication weaknesses have become a problem that faced by parents and teachers. This fact is reasonable because autistic children often create their own ways to communicate, such as using a word that has unique meaning for them or by making their own words to convey their needs or convey their intentions. The development of the world of technology and information is considered solve the learning problems for autism community, especially to improve the mastery of a foreign language (English language). An Android-based learning software/ application or learning model create for autistic children is one of examples that the author believe can help autistic students in their communication skills through a special language learning media or method that based on mobile learning / android app. A learning innovation that aims to help communication / improve foreign language mastery in this case vocabulary for autism children is one of the language learning innovations that want to be designed through this research as a guide or learning guide for them because autistic children prefer to do something based on their own way with a media or tool that have responsive value to attracts their attention.
Literature review on shipyard productivity in Indonesia Rizwan, Thaib; Rizki, Ayana; Salsabila, Umiralaska; Muhammad, Muhammad; Maulana, Riyan; Chaliluddin, Makwiyah A; Affan, Junaidi M; Thaib, Razali; Suhendrianto, Suhendrianto; Muchlis, Yusrizal
Depik Vol 10, No 1 (2021): April 2021
Publisher : Faculty of Marine and Fisheries, Syiah Kuala University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.13170/depik.10.1.18712

Abstract

The shipyard industry plays an important role in supporting fishing activities and efforts to fulfill animal protein for humans. It is an industry that has an orientation to produce a product in the form of a ship. There are two types of shipyards, which are offshore buildings and floating buildings - both are used to build new ships and repair old ships. Based on the level of technology used by the shipyard industry, it is divided into modern, traditional, and semi-modern shipyards. Its productivity can see the advantages and disadvantages of a shipyard to ensure this industry remains to exist. Several factors need to be taken into account to increase the shipyard productivity, including land or location, human resources, technology, and materials.Keywords:ProductivityShipyardTechnology
Rancangan Animasi Media Pembelajaran Bahasa Inggris Ke Indonesia Untuk Anak Usia Dini Berbasis Adobe Flash Maulana, Riyan; Ismi, Risma Zaizafun; Lidiana, L
J-SAKTI (Jurnal Sains Komputer dan Informatika) Vol 4, No 2 (2020): EDISI SEPTEMBER
Publisher : STIKOM Tunas Bangsa Pematangsiantar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30645/j-sakti.v4i2.229

Abstract

Information technology is used to control data, process, obtain, organize, store, and manipulate data to produce quality information. Humans cannot be separated from education, which is education is an informal activity. Education is important at the early age of children is English. English is one of the international languages used to communicate throughout the world. Also, interactive and interesting learning media can help to attract children's interest in learning. Therefore, this research was conducted to produce an interactive design English learning media to Indonesian at an early age young learners using Adobe Flash.